Switched to Legacy and it played the animation, however whenever I hit play the sphere changed its X and Z position to somewhere off camera.Įven if I get all that figured out, I still dont know how to create Animations to be used in a controller from the Maya animations. I imported it into Unity, and again no Animation on Generic. He created a simple bouncing sphere in Maya. So we decided to go to something more basic to try and learn. When I changed the Rig animation type from Generic to Legacy, it did play but not properly (the crane only swiveled, where it should have had several moving parts going up and down as well). My friend made a simple Crane with animation in Maya, and when I imported it into Unity, I could not figure out how to get it to animate, it just stayed stationary. I have a friend thats getting into Maya LT, and Ive been dipping in Unity (2d up until now) for a couple of months now. Is there a tutorial out there somewhere that walks one through the proper steps to export an animation set from Maya into Unity and how to use the different animations?
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